Module 1 Formstorming

Weekly Activity Template

Oleksandr Pyets


Project 1


Module 1

Switched courses, so apologize for not having exact circuits

Activity 1

Starting off, didn't know what I was trying to do Starting off, didn't know what I was trying to do Revisited the lecture and understood it better, started off with a simple circuit The went on to do a circuit with 2 lights, also interactive circuit with 2 lights, also interactive circuit with 2 lights, also interactive circuit with 2 lights, also interactive circuit with 2 lights, also interactive Wanted to try a 3 light circuit with a cooler looking circuit Working 3 light circuit with a cooler looking circuit Sketch of the star circuit Baseline tape of the star circuit Wanted to try another circuit where you have to intersect it using a conductive material Laying the baseline down for it Coppertape circuite base Connecting it with a basic paper with copper tape under it Connecting it with a keychain Connecting it with a basic paper with copper tape under it Connecting it with a keychain Connecting it with a medal Tried to do it with graphite, didn't work Wanted to try to create a circuit and use some stuff from the kit Setting everything up Using the wire from the kit to connect the circuit Using the wire from the kit to connect the circuit

Activity 2

I started by looking at my empty cupboard to see where I could naturally hide a switch without it getting in the way. I sketched a red circuit path showing how power would flow from the frame to the door. This 3D model helps visualize how the copper tape would wrap around the edge of the shelf. Here is the design for the contact points, when the door closes, it acts like a giant lever to bridge the gap. This final view shows the interruption in the circuit that only gets fixed when the door is physically shut. I studied my own hand to map out where copper tape could sit comfortably without peeling off as I move. I drew a path from my palm to my fingertip, using my skin's natural grip to help hold the circuit together. This 3D model shows the battery sitting at the base of the hand with the LED right at the tip of the finger. I refined the copper tape lines on the model to ensure they stay separated until an object is grabbed. This final test shows how holding a metal spoon completes the circuit, turning the hand itself into a functional switch. I looked at my cat’s favorite hideout and thought about how to make a weight-sensor floor. My diagram shows a circular circuit on the bottom that stays open until something heavy sits on top of it. I caught my cat actually using the house, which helped me figure out exactly where the pressure point needs to be. This side-view model shows the sandwich design where two cardboard layers are separated by a small gap. Once the cat lies down, the top layer squishes onto the bottom layer, lighting up a peace of mind LED outside. I looked at my camera and realized the lens cap is the perfect physical key to turn a circuit on or off. I sketched a path from the camera body onto the lens rim to create a connection point for the cap. This red sketch shows how the LED would glow on the top of the camera once the cap is clicked into place. I modeled the lens cap with its own conductive bridge so it can talk to the camera body. The final 3D view shows the lens cap removed, demonstrating how the interruption keeps the light off until the camera is protected. I looked at my wall hooks and thought about how hanging keys could do more than just store them. This sketch shows two copper lines running down the hook that are just far enough apart that they don't touch. When you add the metal ring of a keychain, it bridges the gap and sends power to a welcome home light. This 3D render shows the clean look of the hook before any keys are added. The final interaction proves that the metal from the keys acts as the perfect conductor to complete the circuit path.

Executive Function Workshops 1 & 2

Final Design Final Design Final Design Final Design Final Design Final Design Final Design Final Design Final Design Final Design Final Design

Project 1


Final Project 1 Design

Wearable Interactive Affordance Based Circuit

This design integrates electronics into a high-motion garment.

LINK: https://www.youtube.com/watch?v=_IYl9ux4w7o

Non-Wearable Interactive Affordance Based Circuit

This non-wearable design is a functional artifact that combines four distinct circuits into one rotary interface.

LINK: https://www.youtube.com/watch?v=ST5ucJHdfx8
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